20 November 2007
Update 2013: I am no longer hosting this file. The sequel, Trigger Happy 2.0, is now available.
Update: see the new discussion of this experiment here.
As a follow-up to my post on Amazon’s crippled and hideous Kindle, and the discussion at Mark Pilgrim’s place, I thought I’d try an experiment, and give away for free an “ebook” version of my first book, Trigger Happy, with no “digital rights management” whatsoever. It’ll work on anything that can read a PDF.
Trigger Happy is a book about the aesthetics of videogames — what they share with cinema, the history of painting, or literature; and what makes them different, in terms of form, psychology and semiotics. It was first published in 2000; this is the revised edition with the Afterword written in
2004 2001. (Update: as requested in comments, the 2004 Afterword can now be read here.) The book is offered under a CC Attribution-Noncommercial-No Derivative Works 3.0 license (see terms), for a limited time only. I’m not sure how limited that time will be, so grab it while it’s hot.